# Physical Computing for Kids – Level 2

A step ahead into physical computing with engineering activities for kids

12

### Learning Hours

14+

7+

Physical Computing for Kids – Level 2 is a coding curriculum for high school designed by curriculum experts for teaching physical computing activities such as making a DIY touch-based piano, controlling an LED with voice commands, etc.

With its clear explanations and a variety of exciting coding activities for high school students, Physical Computing for Kids – Level 2 will help them dive deep into physical computing.

### Learning Outcomes

After completing Physical Computing for Kids – Level 2, students will better understand physical computing, gamification, algorithms, and logical reasoning with the help of a variety of coding activities.

Apart from the aforementioned learning outcomes, this STEM curriculum will also help them develop important skills such as problem-solving, attention to detail, abstract thinking, communication, and empathy.

### Prerequisites

Completed Physical Computing for Kids – Level 1.

## Curriculum Lesson Plan

### Section 1 - Do-It-Yourself!

Students will get to further explore evive’s touch sensors and TFT screen by coding their own clock and a touch piano.

1.1 - Draw shapes on evive Display
How to draw different shapes on evive TFT Display like rectangle, triangle, circle, lines, and ellipse. Assignment - Making a flag.
1.2 - Creating and Animating Shapes on evive Display
How to draw characters of different size and color on evive Display and animating them to make a game.
1.3 - Digital Clock using RTC
How to make a digital clock using the Real-Time Clock (RTC) and evive Display.
1.4 - Touch Based Piano
Make a touch-based piano using evive capacitive touch channels of evive and programming it in PictoBlox.

### Section 2 - Ready. Set. Play!

In this section, students will code three advanced games on their own in PictoBlox and play them using evive.

2.1 - Shoot the Bat – Game
Learn game theory concepts like animation, randomness, score and time constraint in PictoBlox by making this game.
2.2 - Dodge Game
Make a game where the kid jumps and slides to dodge the obstacles coming in his way.
2.3 - Space Battle Game
Make a game to control the rocket using a Smartphone and shoot the enemy coming.

### Section 3 - Do-It-Yourself with a Smartphone!

Students will get to make an exciting Smartphone controlled music reactive RGB LED lamp that changes color as the music changes.

3.1 - Music Reactive RGB LED Strip
Make a music reactive RGB LED strip which will change the color according to the sound meter of the Smartphone.

## STEM Classroom Bundle

The Best STEM Resources for Sparking Innovation in Kids.

## PictoBlox

Graphical Programming Software for kids to make games, animation and program robots.

## Dabble App

Smartphone app that lets you control the projects wirelessly.