Hands-On STEM for Elementary Kids

Introduction to STEM with exciting hands-on activities

Number of Lessons


Learning Hours




Hands-On STEM for Elementary Kids has specially been designed for pre-teens to introduce them to the wonders of electronics, physical computing, and robotics through exciting hands-on STEM activities designed keeping in mind the fact that these years are when the skill development process in children is the most active.

With its clear explanations and an assortment of exciting STEM activities for kids, Hands-On STEM for Elementary Kids will have students building their own DIY projects with ease.

Learning Outcomes

After completing this curriculum, students will have a basic understanding of electronics, physical computing, and robotics. The activities in this curriculum, focusing on experiential learning, will help them develop skills such as DIY-ing, problem-solving, critical thinking, creativity, and teamwork.


Enthusiasm for exploring the unexplored!

Curriculum Lesson Plan

Section 1 - Plug and Play

Students will be introduced to the basic electronic components with the help of engaging hands-on STEM activities based on evive.

1.1 - Conductors and Insulators
What are conductors and insulators? How to categorize different things into conductors and insulators using evive's touch sensors?
1.3 - Controlling Motors – Mini Windmill
What is a motor? How to control a motor's direction and speed of rotation using evive's menu?
1.4 - Servo Motor – Tobi’s Head Moves
What is a servo motor? How to control the angle of a servo motor using evive's menu?

Section 2 - Basics of Scratch Programming

Students will be introduced to the basics of programming and will learn how to create animations, stories, and their own games in PictoBlox, a Scratch blocks-based graphical programming software.

2.1 - Animating a Sprite
What is Scratch programming? Exploring the different elements of Scratch in PictoBlox - sprite, backdrop, and blocks.
2.2 - Walking Animation
What are costumes? How to make an animation in PictoBlox by switching between the costumes?
2.3 - Playing Sounds
How to play sounds in PictoBlox using the Sound palette? How to sense when a sprite is clicked?
2.4 - Let’s Chat!
How to make a sprite speak in PictoBlox? How to take user input by asking questions?
2.5 - Story Making – Once Upon a Time
How to make two sprites communicate and turn it into a story in PictoBlox?
2.6 - Let’s Play!
How to make a sprite move with the keys of a keyboard? How to make a game in PictoBlox?

Section 3 - Physical Computing for Pre-teens

Students will be introduced to physical computing with the help of several hands-on STEM activities based on evive.

3.1 - Jumping Tobi
How to interface evive with PictoBlox? How to detect if evive's tactile switch is pressed or not?
3.2 - Musical Party
What is a slide switch and how to read its state (up, down, or center) in PictoBlox?
3.4 - Beetle in the Maze
How to make games and animations in PictoBlox? How to read the sate of evive's navigation key?
3.6 - Programmable Windmill
How to control a motor in PictoBlox and change its direction of rotation using evive's slide switch?
3.8 - Animating emojis on evive Display
How to display custom emojis on evive's display using PictoBlox?
3.10 - Running a Robot Along a Square
How to ideate an algorithm to make a robot run along a predefined path?

What will you need to Conduct this Curriculum?

STEM Classroom Bundle

The Best STEM Resources for Sparking Innovation in Kids.


Graphical Programming Software for kids to make games, animation and program robots.

Contact Us

Implement this curriculum at your school/activity center