Smartphone Controlled Robot – Programming

Smartphone Controlled Robot - classroom activities
Lesson Details
How to make a custom block (function) in PictoBlox? How to control a robot using Dabble’s Gamepad module?

Activities:

  • Programming the robot to move forward, backward, left and right when pressing the up, down, left and right switch respectively on the Gamepad module.
Classroom Bundle Used: STEM Classroom Bundle, STEM Mini Classroom Bundle
Download Resources

Lesson Overview

In this activity, students will make a smartphone-controlled robot where the motion of the robot is controlled using the inputs of a smartphone app – Dabble. We will use the gamepad module to control the robot.

Material Required

1 set of the following material per group of 3-5 students:

Lesson Outline

Introduction and recap - 5 minutes
Programming the robot - 40 minutes
Playing with the robot - 15 minutes
Wrapping up the lesson - 5 minutes

Download Lesson Resources

Next Lessons

Close Menu
×

Cart