Variables in PictoBlox

New Variable Pictoblox
Lesson Details
What is a variable and its purpose in a program? How to create a variable and manipulate its value in PictoBlox?

Activities:

  • Making Tobi move in different directions using keyboard keys and tracking its X and Y position using variables.
  • Creating a script to ask the user to enter input and store it in a variable.
Classroom Bundle Used: STEM Classroom Bundle, STEM Mini Classroom Bundle
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Lesson Overview

Students will learn the following things:

  • What is variable and why do we need them in a program using the example of food and bowls.
  • How to create a variable in PictoBlox?
  • How to manipulate the value of the variable in PictoBlox?
  • Activity 1: In this activity, you will track the change in the sprite position using up, left, down and right key on the keyboard.
  • Activity 2 (Optional): Saving user input in variables.

Material Required

1 set of the following material per group of 3-5 students:

ComponentImageQuantityAvailable in Bundle
PictoBloxInstalled on Computer

Lesson Outline

Variables - 20 minutes
  • Why do we need a variable?
  • Noodles and soup example.
  • How to create a variable in PictoBlox?
  • Exploring the various blocks to manipulate a variable:
    • Set () to () block
    • Change () by () block
    • Show variable () block
    • Hide variable () block
    • Variable block
Activity 1 - 30 minutes
  • Make a program to track the change in the sprite position using up, left, down and right key on the keyboard.
Activity 2 - 10 minutes
  • Saving user inputs in Variables

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