STEM Classroom Bundle - Equipment List
This is a great bundle for teaching your students about hands-on learning, electronics, programming, and using computers to control physical devices and robots.
![evive Starter Kit – STEMClassroom Bundle evive Starter Kit – STEM Classroom Bundle](https://thestempedia.com/wp-content/uploads/elementor/thumbs/evive-Starter-Kit-STEMClassroom-Bundle-q7wauymm9j4ydlhxo3iofa8ggi0gpf3f7hrg2311w0.png)
12 x evive Starter Kit
![Course – STEMClassroom Bundle Course – STEM Classroom Bundle](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Course-STEMClassroom-Bundle-q7wauxos2p3o1zjatl41usgzv453hpzovd3ykt2g28.png)
100 x Course Logins
![Li-ion Battery – STEM Classroom Bundle](https://thestempedia.com/wp-content/uploads/2019/09/Li-ion-Battery-STEMClassroom-Bundle.jpg)
12 x 7.4V Lithium Ion Battery
![Adapter – STEMClassroom Bundle](https://thestempedia.com/wp-content/uploads/2019/09/Adapter-STEMClassroom-Bundle.png)
4 x Battery Charger
![Battery Holder – STEMClassroom Bundle Battery Holder – STEMClassroom Bundle](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Battery-Holder-STEMClassroom-Bundle-q83ehmkfjmw4bo43ki0eliuws58y521c4gf04s59e8.png)
12 x Battery Holder
![Bluetooth Module – STEMClassroom Bundle Bluetooth Module – STEM Classroom Bundle](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Bluetooth-Module-STEMClassroom-Bundle-q83ei2jorthzt1gvz6x29wtqvp26rwsruni9ahhkgg.png)
10 x Bluetooth Module (Consumable)
![Motor – STEM Classroom Bundle](https://thestempedia.com/wp-content/uploads/2019/09/Motor-STEMClassroom-Bundle.png)
10 x DC BO Motor (Consumable)
![Wheel – STEMClassroom Bundle](https://thestempedia.com/wp-content/uploads/2019/09/Wheel-STEMClassroom-Bundle.jpg)
10 x BO Wheel (Consumable)
![Servo – STEMClassroom Bundle Servo – STEMClassroom Bundle](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Servo-STEMClassroom-Bundle-q83eht5avh54kxuji2uskz74xucimxrghczehpvi6o.png)
10 x Servo Motor (Consumable)
![MMJumper – STEMClassroom Bundle MMJumper – STEM Classroom Bundle](https://thestempedia.com/wp-content/uploads/elementor/thumbs/MMJumper-STEMClassroom-Bundle-q7x0mjoylsxjki4n81us07m0762aojjkqm37a7otlc.jpg)
200 x Male – Male Jumper Cable (Consumable)
![MFJumper – STEM Classroom Bundle](https://thestempedia.com/wp-content/uploads/2019/09/MFJumper-STEMClassroom-Bundle.jpg)
200 x Male – Female Jumper Cable (Consumable)
![FFJumper – STEM Classroom Bundle](https://thestempedia.com/wp-content/uploads/2019/09/FFJumper-STEMClassroom-Bundle.jpg)
200 x Female – Female Jumper Cable (Consumable)
STEM Lab Curriculum
The STEM education curriculum teaches electronics, programming, physical computing, and robotics through hands-on activities. It also helps students develop 21st-century skills like DIY-ing, critical thinking, problem-solving, creativity, and teamwork.
![Touch-Piano-Kid_v1 educational toys for kids](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Touch-Piano-Kid_v1-q7xfc163myjp6v6itc5c66cvpaicabs1347whv3em0.jpg)
Hands-On STEM for Elementary Kids
STEM curriculum for teaching electronics, physical computing, and robotics to kids through engaging activities. Grades 2-5
![Touch-Piano-Banner Touch-Piano-Banner](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Touch-Piano-Banner-q7xfbcqap9m8t060s1l1dciw99usq730br9a0o3n3s.jpg)
Electronics for Kids - Level 1
STEM program for kids teaching electronics basics with LED glowing, DIY turntable, DC and servo motor control activities.
![Couse-1-Introduction-to-Coding.jpg Couse-1-Introduction-to-Coding.jpg](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Couse-1-Introduction-to-Coding-1-q7uhpzrjjpubspus1vv6llvuhe9xgty3orrm5keyt4.jpg)
Introduction to Programming
This covers basic coding concepts and game development using graphical programming.
![Child-programming-on-Pictoblox_image Child-programming-on-Pictoblox_image](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Child-programming-on-Pictoblox-q7x1g9dbv4ea6r4m4t3dxsix8ztmnupu1h2xki40xk.jpg)
Physical Computing for Kids - Level 1
Teach physical computing with activities like controlling characters, creating games, and building a smart LED street light using evive.
![Student-Playing-Robot-Dabble-Boy Student Playing Robot Dabble Boy](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Student-Playing-Robot-Dabble-Boy-q7m1x5h5bc4pxu86ivif7zcbfykowcg10fkliukuyg.jpg)
Robotics for Kids – Level 1
Hands-on activities to teach robotics. It includes making a mobile robot, a Smartphone-controlled robot, and a Follow Me robot. Perfect for robot-building.
![Electronics Electronics](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Electronics-q7x0l8p2bxxn206n9eelnmbbj8pknfkpry23fs3q9k.jpg)
Electronics for Kids - Level 2
Focus on electronics projects exploring series & parallel resistors, analog & digital signals, etc.
![evive_Video_overlay_780x398_2 evive_Video_overlay_780x398_2](https://thestempedia.com/wp-content/uploads/elementor/thumbs/evive_Video_overlay_780x398_2-q7m1rqwk0mqd6k2t31endufwh77pmzzl9oj36klcqg.jpg)
Physical Computing for Kids - Level 2
Physical computing with PictoBlox, including RTC creation, game development, and voice-controlled projects.
![Introduction-to-Robotics-400×267-1 Introduction-to-Robotics-400x267-1](https://thestempedia.com/wp-content/uploads/elementor/thumbs/Introduction-to-Robotics-400x267-1-q7wbyr4nzim26hjepgziiyghz70efmd1gmmrm1lhxg.jpg)
Robotics for Kids - Level 2
Explore robotics through hands-on projects, like gesture-controlled, obstacle-avoiding, and line-following robots.
![PictoBlox PictoBlox Python for kids to learn Python in a fun and interactive way.](https://thestempedia.com/wp-content/uploads/elementor/thumbs/PictoBlox-3-q7quh92hu2t4wgalgyr3qwltgawuof9ycitmgt1vho.png)
PictoBlox Software License
PictoBlox software is available to all students and teachers. It’s a programming software that lets students program robots and explore new knowledge. PictoBlox software provides learning opportunities for block coding (suitable for grades 3-8), Python coding (suitable for grades 7-12), machine learning and artificial intelligence, robotics, the Internet of Things, physical computing, and self-driving technology.