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Tech Tinkerer Program for ICSE Robotics, AI, Coding, and ICT

Empowering Young Minds with Integrated AI, Coding & Robotics Programme for ICSE Schools (Class 1 to 8)

Transform your school’s computer labs from traditional ICT learning to comprehensive Al and Robotics lab, with a structured  curriculum and practical-based learning for 21st Century Skills.

Designed for ICSE Schools (Classes 1 to 8).

Exclusive Robotics and AI Curriculum Crafted for ICSE Schools for Classes 1 to 8

The Tech Tinkerer Program, aligning with NEP 2020 and NCF 2023, transforms technology education for classes 1 to 8. It blends the ICSE curriculum with AI, coding, and robotics (Skill Subject Code 66). Students and teachers develop essential 21st-century skills with hands-on AI lab activities. The focus is on activity-based learning with real-world applications that turn traditional computer labs into innovative learning hubs.

AI and Robotics Lab for ICSE Schools

The Tech Tinkerer program upgrades the existing computer labs into comprehensive AI and Robotics labs. It’s not just an improvement – it’s an ecosystem that prepares students with vital 21st-century skills at an early phase.

Comprehensive Curriculum: Robotics, AI, Coding, and ICT for ICSE Schools

The program’s ICSE curriculum blends the fundamentals of traditional ICT with Coding, Artificial Intelligence, and Robotics skills. This practical approach provides students with a fun way to learn about technology through activity-based learning.

ICT Curriculum

Solid ICT Foundation with Essential Digital Literacy and 21st Century Skills

Our books cover essential Computer and ICT concepts recommended by ICSE and guarantee that students understand crucial digital skills and tools. This includes operating systems, MS Office, computer hardware, software, and internet usage.

Coding with PictoBlox to make Students Industry 4.0 Ready

PictoBlox coding for kids blends block coding and Python programming to nurture algorithmic thinking. Using junior blocks will help kids create software, apps, and websites, turning them into active creators and problem-solvers.

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Coding Curriculum
AI and ML

Integrating AI and ML Learning Into Technology and Skill Education

The course content in the book introduces students to the fascinating world of artificial intelligence, machine learning, and data analysis. This insight offers a glimpse into the design and functionality of intelligent systems, paving the way for future innovations.

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Hands-On Robotics Learning To Connect Theory and Real-World Application

In Robotics education, theoretical knowledge is applied in practical scenarios. Students engage in hands-on activities, building and programming robots, thereby gaining an in-depth understanding of mechanics, electronics, and software integration in robotics.

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Robotics

Features of the Tech Tinkerer Books for ICSE Robotics, AI, and Coding

Following the guidelines of NEP 2020 and NCF 2023, our Tech Tinkerer Books comprehensively cover AI, coding, and robotics syllabus aligned with ICSE subject code 66, fostering 21st-century skills in students.

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21st Century Skills

Engaging chapters and dynamic activities tailored to develop skills crucial for navigating the 21st-century technological landscape.

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ICSE Robotics and AI Skills

Build competency in computational thinking,
coding and artificial intelligence with hands-on activities.

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Activity-Based Learning

Incorporating hands-on activities and theme-
based learning that make learning both fun
and intellectually stimulating.

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Learn with Quarky Robot

Interactive sessions with the Quarky robot
enhance engagement and maintain a high
level of interest.
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PictoBlox AI Software

Learn the art of coding through horizontal block coding in PictoBlox. Students also receive 3000 AI credits for PictoBlox.
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Badge for Certificate

Codeavour Competition

Exclusive access to Codeavour – the AI and Robotics Competition, with the opportunity to represent yourself on the global stage at Dubai
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Features of the Tech Tinkerer Books

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21st Century Skills

Chapters and activities designed to impart skills pertinent to the evolving technological landscape of the 21st century.

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Build Coding and AI Skills

Build competency in computational thinking, coding and artificial intelligence with hands on activities.

Badge for Activity Based Learning

Activity-Based Learning

Incorporating hands-on activities and theme-based learning that make learning both fun and intellectually stimulating.

Icon of Quarky board

Learn with Quarky Robot

Interactive sessions with the Quarky robot enhance engagement and maintains a high level of interest.

Icon of PictoBlox

PictoBlox AI Software

Learn the art of coding through horizontal block coding in PictoBlox, a premier tool for young learners. Students also receive 3000 AI credits for PictoBlox.

Badge for Certificate

Codeavour Competition

Exclusive access to Codeavour – the AI and Robotics Competition, with the opportunity to represent India on the global stage at Dubai.

AI and Robotics Lab for Schools

300+ AI and Robotics Labs Established

STEMpedia AI and Robotics Lab are upgrading ICT labs in schools by integrating modern ICT, coding, AI, and robotics education into the curriculum for classes 1-12. Through hands-on learning with PictoBlox and Quarky, students can gain valuable skills that can help prepare them for the future.

Book a Demo of AI Lab and Get Your Tech Tinkerers Samples Today!

Explore our comprehensive ICT syllabus featuring AI, coding, and robotics. Get a FREE sample book for your school and schedule an AI lab demo to enhance your educational programs. We will send the books to your school and schedule a demo after we contact you.

Request your Samples Today

Experience the power of AI and Robotics with us!

Discover the power of the STEMpedia ecosystema revolutionary Coding, AI, and Robotics solution for schools! Our educational specialists are here to show you how to harness the potential of this cuttingedge technology.

In as little as one hour, we can assign the right resources to your specific educational requirements and help unlock the countless possibilities STEMpedia provides.

Contact us for a free demonstration tailored to fit your school‘s schedule. Act now and let STEMpedia revolutionize the way you learn.

Trusted by Schools Nationwide! Join Us for an Unparalled Educational Experience!

ICSE AI, Coding, Robotics, and ICT Textbooks for Classes 1 and 2

ICSE AI curriculum with Coding and Robotics for Foundational Stage follows NEP guidelines and introduces students to technology through activity-based learning. The PictoBlox Junior Blocks in the ICSE coding curriculum for classes 1-2 make it easy for students to learn simplified coding.

  • Class 1
  • Class 2

Coding (PictoBlox Junior)
Introduction to AI
Basics of Robotics
Foundational Computer Education
Total Pages 68 68
Number of Chapters 6 6
Lab Sessions 18 18
Software and Hardware Used MS Paint, Notepad, PictoBlox Junior Blocks, Quarky Tux Paint, WordPad, PictoBlox Junior Blocks, Quarky
Sessions Required Total 36 - (18 Lab Activities, 18 Classroom) Total 36 – (18 Lab Activities, 18 Classroom)
Resources for Teachers
Certification
Competition Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students.
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ICSE AI, Coding, Robotics, and ICT Textbooks for Classes 3, 4, and 5

Our Robotics, Coding, and AI Curriculum for Preparatory Stage Classes 3-5 comprises ICT, computational thinking, AI, and robotics knowledge through holistic, activity-based learning. Emphasizing hands-on experience, it simplifies block coding with PictoBlox for all skill levels.

  • Class 3
  • Class4
  • Class 5

Total Pages 110 122 126
Number of Chapters 9 9 7
Lab Sessions 25 25 25
Software and Hardware Used Windows 10, Notepad, WordPad, MS Paint, MS Word, MS Excel, PictoBlox, Quarky Windows 10, MS Paint, Tux Paint, MS Word, MS PowerPoint, PictoBlox Block Coding, PictoBlox AI, Quarky Windows 10, Calculator, MS Paint, WordPad, MS Word, MS PowerPoint, PictoBlox Block Coding, PictoBlox AI, Quarky
Sessions Required Total 50 – (25 Lab Activities, 25 Classroom) Total 50 – (25 Lab Activities, 25 Classroom) Total 50 – (25 Lab Activities, 25 Classroom)
Resources for Teachers
Certification Yes. Need to submit 10 lab activities online to get digital certificate. Yes. Need to submit 10 lab activities online to get digital certificate. Yes. Need to submit 10 lab activities online to get digital certificate.
Table of Content Know Your Computer | Fun with Paint | Introduction to Algorithm and Coding | Introduction to MS Word | Introduction to MS Excel | The Internet | Fun with Robotics | Game Development | Learn About AI Know Your Computer | Fun with Paint | Basics of Coding and Algorithm | Introduction to MS Word | Introduction to MS PowerPoint | The Internet | Fun with Robotics | Fun with AI | Stepping into the World of Game Design Know Your Computer | Coding & Algorithmic Thinking | Explore More in MS Word | Introduction to PowerPoint | Fun with Robotics | The World of AI | Internet Connectivity
Competition Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students.
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ICSE AI, Coding, Robotics, and ICT Textbooks for Classes 6, 7, and 8

Robotics and AI Curriculum for Middle Stage Classes 6–8 enhances computer skills in Python Coding, Artificial Intelligence, Web Design, Machine Learning, and Robotics. It aligns seamlessly with ICSE’s coding and AI subjects, empowering students to innovate in technology.

  • Class 6
  • Class 7
  • Class 8

Total Pages 154 164 160
Number of Chapters 10 11 8
Lab Sessions 25 25 25
Software and Hardware Used Windows 10, Windows Media Player, MS Word, MS PowerPoint, PictoBlox Block Coding, PictoBlox AI, Quarky Robots, HTML Windows 10, PicsArt App, MS Excel, MS PowerPoint, PictoBlox Block Coding, PictoBlox AI, Quarky Robots, HTML Windows 10, Canva App, MS Excel, PictoBlox Block Coding, PictoBlox Python Coding, PictoBlox Machine Learning, PictoBlox AI, Quarky
Sessions Required Total 50 – (25 Lab Activities, 25 Classroom) Total 50 – (25 Lab Activities, 25 Classroom) Total 50 – (25 Lab Activities, 25 Classroom)
Resources for Teachers
Certification Yes. Need to submit 15 lab activities online to get digital certificate. Yes. Need to submit 15 lab activities online to get digital certificate. Yes. Need to submit 15 lab activities online to get digital certificate.
Table of Content Basics of ICT | Introduction to Coding | Variable using Block Coding | Control with Conditions | Basics of MS Word | Basics of Microsoft PowerPoint | Introduction to Robotics | Fun with AI | Online Surfing | Introduction to HTML Basics of ICT | Coding & Variables in Real Life | Sequencing with Block Coding | Fun with Functions | Collections and Arrays | Introduction to MS Excel | Fun with AI | Mastering Robotics | Advance HTML | Computer Virus | Ethics and Safety Measures in Computing Basics of Operating System | Algorithms and Flowchart | Basics of Python Programming | Mastering MS Excel | Artificial Intelligence and Machine Learning | Introduction to Robotics and Emerging Technologies | Basics of App Development | Computer Networking
Competition Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students.
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Enhance Practical Learning with PictoBlox and Quarky

Best AI and Coding Software: PictoBlox to learn 21st Century Skills

PictoBlox - AI and Coding Software

PictoBlox is a user-friendly Creator Platform that makes learning Coding, Python, ML, Data Science, AR/VR, and AI concepts engaging and accessible through interactive activities.

Quarky Ecosystem

Quarky - DIY AI and Robotics Kit

Quarky is the best educational robotic tool that offers hands-on experience in robotics, enabling students to explore and understand robotic movements and sensor usage.

Robotics and Artificial Intelligence Books of ICSE Subject Code 66 for Class 9th and 10th

Get the Robotics and AI Program for ICSE for Class 9 and 10​

Robotics and AI are now key components of the ICSE curriculum, enhancing skills through classroom instruction, labs, and projects. STEMpedia’s custom curriculum, adopted by over 100 schools and aligned with ICSE code 66, offers grade-specific learning. Designed by experts, it provides essential 21st-century skills, supported by textbooks and resources. 

FAQs on Tech Tinkerer Program for Class 1 to 8 (ICSE)

The “Tech Tinkerer” program represents a significant advancement in the educational approach to technology and computing in schools. Previously, the ICSE schools operated computer labs that primarily focused on basic Information and Communication Technology (ICT). These labs provided fundamental knowledge and skills in using computers and understanding basic digital tools and software.

With the introduction of the “Tech Tinkerer” program, there has been a substantial upgrade in the scope and capability of computer labs. They have been transformed into AI and Robotics Labs, indicating a shift towards more advanced and contemporary areas of technology. This upgrade includes not only a complete coverage of traditional ICT subjects but also incorporates extensive training and education in Coding, Artificial Intelligence (AI), and Robotics.

This means that students are now exposed to a wider range of technological skills and knowledge. They learn programming languages and coding techniques, which are essential for creating software, apps, and websites. The AI component of the program introduces them to the principles of artificial intelligence, machine learning, and data analysis, providing them with insights into how intelligent systems are designed and function. Robotics education brings a hands-on approach to learning, where students can apply their coding and AI knowledge to build and program robots, understanding the mechanics, electronics, and software integration necessary for robotics.

Overall, the “Tech Tinkerer” program represents a modern and forward-thinking approach to technology education in schools, preparing students for a future where digital literacy, programming skills, and an understanding of AI and robotics will be increasingly important.

This program is meticulously structured for students across a wide age range, specifically targeting those in Class 1 through Class 8. It is crafted to suit the learning capabilities and educational needs of each age group, gradually building complexity and depth as students progress through their school years.

The program covers a diverse range of technological and computer science concepts. These include the basics of coding and programming languages, the fundamentals and applications of artificial intelligence, the principles of physical computing, the operation and understanding of robotics, general computer literacy, and an introduction to Windows 10 and various Microsoft Office tools. This wide range of topics ensures a well-rounded exposure to essential technology concepts.

The program emphasizes practical learning, with a significant number of lab activities. For students in Class 1 and 2, there are 18 lab activities. This number increases to 25 for students from Class 3 to 8. These activities are designed to reinforce theoretical knowledge with hands-on experience, encouraging students to apply what they have learned in a practical, engaging environment.

The program is comprehensive, with a total of 36 sessions for Class 1 and 2 students and 50 sessions for those in Class 3 to 8. Each session is carefully planned, splitting equally between classroom learning and lab activities to ensure a balanced educational experience.

Teachers are equipped with extensive resources, including a detailed yearlong session-wise lesson plan, which guides them on how to effectively execute the program. Additionally, lecture slides are provided for every classroom learning and lab activity session, ensuring that teachers have the necessary tools and information to deliver the curriculum effectively.

Yes, the program includes a capstone project, offering students an opportunity to work on open-ended projects. These projects are submitted in the Codeavour International Competition, providing a platform for students to showcase their creativity, problem-solving skills, and technological expertise.

PictoBlox Credits are a unique feature of the program, acting as a currency within the PictoBlox software used for AI modules. Each student enrolled in the program receives 3000 PictoBlox credits, which can be used to access various features and tools within the software, enhancing their learning experience.

Upon completing specific lab activities, students can earn digital certificates accredited by esteemed organisations like STEMpedia, STEM.org, and ARTPARK. These certifications recognise the students’ achievements and mastery of the skills learned throughout the program.

Tech Tinkerer is heavily focused on practical, experiential learning. It achieves this through an extensive array of lab activities that encourage students to apply theoretical concepts in real-world scenarios. This practical approach is crucial for deepening understanding and fostering a hands-on experience in technology and computer science.

Yes, the program offers access to the Codeavour competition, a significant platform for students to apply and test their learning in a competitive and stimulating environment. This exposure not only enhances their learning experience but also fosters a spirit of innovation and competitiveness.

The Tech Tinkerer Program provides robust support for both students and teachers. Teachers receive detailed lesson plans and educational resources, while students are provided with engaging and interactive learning materials, access to technology tools, and opportunities to participate in competitions.

PictoBlox plays a pivotal role in demystifying Artificial Intelligence (AI) for students, serving as an accessible and engaging platform. It stands out for its user-friendly interface, making Python programming and AI concepts approachable for learners of various ages. Here’s how PictoBlox enhances practical learning:

1. Intuitive Learning Approach: PictoBlox simplifies the complexities of AI. It introduces students to Python, a language at the forefront of AI development, in an easy-to-understand manner. This approach helps bridge the gap between abstract AI concepts and their real-world applications.

2. Interactive AI Activities: The platform offers a range of interactive activities, from image classification and object detection to natural language processing. These activities not only engage students but also provide a hands-on experience with the practical aspects of AI, enhancing their understanding and retention.

3. Accessible AI Concepts: By breaking down AI into manageable components, PictoBlox makes learning AI accessible to a younger audience. It allows students to grasp fundamental AI principles and apply them in creative ways, fostering an early interest in this advanced field.

4. Enjoyable Learning Experience: PictoBlox turns learning into a fun and interactive experience. Its engaging activities captivate students’ attention, making the learning process enjoyable and less daunting, especially for complex topics like AI.

Quarky is a robotic tool that provides an invaluable hands-on experience in the world of robotics. It’s an excellent educational resource, offering practical insights into robotics. The key aspects of Quarky in enhancing practical learning include:

1. Exploration of Robotic Movements: Quarky allows students to delve into the mechanics of robotic movements. By programming and observing Quarky in action, students get a firsthand understanding of how robots move and operate, translating theoretical knowledge into practical skills.

2. Sensor Usage and Applications: Quarky is equipped with various sensors, giving students the opportunity to learn about sensor technology and its applications in robotics. This hands-on experience is crucial in understanding how robots interact with their environment.

3. Control Systems Learning: Through Quarky, students explore the different control systems used in robotics. They learn how to program and control a robot, gaining insights into the critical aspects of robotic navigation and manipulation.

4. Practical Understanding of Robotics: By working with Quarky, students move beyond the theoretical aspects of robotics. They engage in practical activities, from building and programming to testing their robotic creations, which solidifies their understanding and sparks their interest in the field.

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