
6x Wizbot: Screen-Free Button-Based Toy Robot
Wizbot is a screen-free educational toy robot that engages kids aged 4+ in fun coding activities. By using Wizbot, kids develop their computational thinking (CT) and build their foundational literacy and numeracy (FLN).
- Designed for Classroom Learning: 1 kit is suitable for 3-4 student groups.
- Screen-Free Coding: Kids can code Wizbot with the 9 functional buttons, press the sequence buttons to create coding playlists, and then press the “Go” button to run the code.
- Two Modes of Wizbot: Wizbot has two modes, Grid Mode and Draw Mode. In Grid Mode, according to the commands, Wizbot moves from one cell to another or turns left or right within the cell. In Draw Mode, attach a brush pen to Wizbot and code it to draw patterns and shapes like a square, circle, heart, and even a boat.
- Play-Based Learning with Engaging Stories: The activities are designed to use engaging stories in a playful manner to develop cognitive, motor, and socio-emotional skills.
Screen-Free, Button-Based Coding Robot for Teaching FLN and CT to Kids Aged 4–10
Wizbot Classroom Pack for Classes 1 and 2 with Teaching Learning Material
Explore the complete learning toolkit with teaching learning material for Classroom Pack 1 and 2. This comprehensive set includes Wizbot robots, teacher resources, a durable storage box, interactive learning arenas, workbooks, picture and coding cards, activity posters, and more. Designed to make learning engaging, fun, and effective, this pack is the perfect solution for building foundational skills in young learners.
Wizbot Kit

6x Wizbot

6x Coding Cards (Set of 30)

6x Picture Cards (Set of 60)

12x Brush Pen

6x Dice (Set of 3)

7x Number Line Arena

7x Grid Arena (4x3)

7x Land Arena

1x Grid Arena (10x10)

6x Claw
Teacher's Kit

1x Wizbot

1x Teacher's Coding Cards

3x Dice Set

1x Brush Pen

1x Claw

1x Coding Cards

1x Picture Cards
Spare Parts

2x Coding Cards

2x Picture Cards

2x Claw

6x Dice Set

2x Brush Pen

4x Wheels

2x Caster Wheels

1x Geometry Pouch

1x Screwdriver

1x Spanner

6x Set of Nuts and Bolts

AAA Batteries
Curriculum Folder

1x Activity Poster (Class 1)

1x Activity Poster (Class 2)

1x Wizbot Diagram

1x Teacher's Handbook (Class 1 and 2)

6x Workbook (Class 1)

6x Workbook (Class 2)

Drawing Sheet Set

Teacher Training Program for Classes 1 and 2
Our program provides comprehensive faculty learning assistance through our expert master trainers, who specialize in training Classes 1 and 2 educators. We equip teachers with the knowledge and pedagogical skills required to effectively deliver Foundational Literacy and Numeracy (FLN) and Computational Thinking (CT) education to young learners. Educators learn to integrate Wizbot into their teaching methodology through hands-on sessions, making lessons more interactive, engaging, and play-based.

Code with PictoBlox Junior Blocks
An innovative Block coding software with easy-to-use interface for kids, ideally designed for kindergartners, pre-schoolers, first, and second-graders.It enhances the overall learning experience of young kids with playful hands-on activities and DIY projects. Junior Blocks supports 50+ languages, making online coding for kids ages 4-7 globally accessible.
FAQs on Wizbot Classroom Pack for Classes 1 and 2
The Wizbot Classroom Pack is a specially designed learning toolkit that introduces young learners to computational thinking, foundational literacy, and numeracy through playful and engaging activities that make learning fun and effective.
The Wizbot Classroom pack for Smart Anganwadi includes:
- 6 Wizbot robots for interactive learning
- Teacher resources (handbook, teacher’s Wizbot kit)
- A durable storage box for easy organization
- 7 interactive learning arenas (number line, grid, track, land, map, etc.)
- 6 workbooks for Classes 1 and 2
- Activity posters and an activity folder
- Picture and coding cards
- A comprehensive, story-based curriculum
The pack features 25 hands-on, gamified activities designed to teach computational thinking and foundational literacy and numeracy to the kids.
Ideally, one Wizbot can be used by a group of 5 students for an activity.
The curriculum is story-based and structured for a year-long program, ensuring gradual skill development in reading, numeracy, and problem-solving through engaging activities.
The Wizbot robots allow children to participate in interactive activities that improve logical thinking, decision-making, and basic coding concepts while keeping learning fun and engaging.
The pack is available in English, Hindi, and Gujarati, with customization options in other regional languages.
Yes! The Wizbot Classroom Pack is designed for collaborative, group-based learning, perfect for classroom engagement.
The Classroom Pack for Classes 1 and 2 is ideal for schools, learning centers, and early education programs that aim to build foundational literacy, numeracy, and computational thinking skills in a fun and structured way.