
Clasroom Program
Kindergarten
Fostering foundational literacy, numeracy, and computational thinking through interactive play-based learning.
Fostering foundational literacy, numeracy, and computational thinking through interactive play-based learning.
The Wizbot Classroom Program for Kindergarten effectively promotes foundational literacy and numeracy (FLN) and computational thinking (CT) by engaging young learners through the Head, Hands, and Heart Approach. This method encourages students to understand, actively learn, and apply concepts through play-based learning.
The Wizbot Classroom Program for Kindergarten focuses on building computational thinking, critical skills, reading comprehension and basic math with engaging stories and toy-based pedagogy that foster both cognitive and creative growth.
Engaging Activities with creative storytelling that makes learning fun for the kids by driving toy-based pedagogy with Wizbot. This approach fosters creativity, enhances problem-solving skills, and ensures that learning remains fun, captivating, and impactful for kids.
Students will sequence and colors while guiding the Wizbot to move from one position to another.
Learning Objective
Computational Thinking: Students will practice giving sequential directions and guiding Wizbot to move from one position to another.
Students will learn how to find vowels in the given words and speak aloud the phonics formed.
Learning Objective
Computational Thinking: Students will count vowels in simple words and help Wizbot find them, using classification and logical thinking
A fun activity where students will plan the different activities of the day from morning to evening in the sequence.
Learning Objective
Computational Thinking: Students will sequence activities and direct Wizbot to follow the day’s plan
A gamified way using draw mode to teach shape formation with Wizbot. The students will code Wizbot to draw circle and arcs for making it look like a Pizza.
Learning Objective
Computational Thinking: Students will draw a circle using Wizbot while understanding its properties, practicing spatial recognition and shape formation.
Fostering holistic skill development in children through play-based learning, games, creative storytelling, and toy-based pedagogy.
A comprehensive set of learning materials for Kindergarten, featuring Wizbot, teacher resources, a storage box, game arenas, workbooks, picture and coding cards, activity posters, and more, all designed to make the learning sessions fun and engaging.
Making the learning experience engaging, interactive, and enjoyable for students in kindergarten using play-based learning and toy-based pedagogy.
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Discover the ultimate learning toolkit for teaching FLN and CT in the classroom with resources and tools. Our educational specialists are here to show you how to harness the potential of this program.
Please feel free to contact us for a free demonstration of the program. In as little as one hour, we can assign the right resources to your specific requirements and help unlock the countless possibilities the Wizbot classroom program provides.
The Wizbot Kindergarten Classroom Pack is an interactive learning program designed to teach foundational computational thinking, early literacy, numeracy, and socio-emotional skills through play-based and inquiry-driven robotics activities tailored to 4–6-year-olds.
Wizbot aligns with the core learning goals of kindergarten programs by weaving together foundational literacy and numeracy with early computational thinking. Children engage with concepts like sequencing, directionality, counting, alphabet recognition, spatial language, and prediction, all through stories and embodied play. Activities are developmentally appropriate, child-friendly, and adaptable to various classroom rhythms and routines.
Yes. Wizbot complements progressive kindergarten approaches:
The materials encourage autonomy, group collaboration, and imaginative exploration—all essential to child-centered pedagogy.
Wizbot engages the whole child by developing:
This integrated “3H approach”—Head, Heart, and Hand—supports holistic learning aligned with the natural developmental needs of young children.
No, Wizbot classroom program for kindergarten is designed to be intuitive and teacher-friendly. The pack includes clear lesson guides, visual story prompts, and classroom management tips. Training and support are provided to ensure educators feel confident and inspired to lead sessions.
Wizbot is screen-free and movement-based, turning abstract concepts into real, physical action. Unlike apps or digital-only programs, Wizbot gets children moving, collaborating, and thinking—without screens. It offers a tangible, joyful, and age-appropriate pathway into foundational computing and academic skills.
Yes, Wizbot classroom program for kindergarten is designed with teacher’s ease in mind. It includes:
Yes, Wizbot is built for flexibility. Whether you have a small group, a full class, or a mixed-ability cohort, the activities allow for differentiated participation. Children can work independently, in pairs, or as a team—supporting peer learning and inclusive engagement.
It’s flexible for use in:
Visual, auditory, and kinesthetic engagement
Yes, Wizbot actively builds pre-reading, vocabulary, phonemic awareness, and letter recognition through storytelling and the Alphabet Arena. It also promotes counting, comparing, sequencing, and number operations through the Number Line Arena and coding tasks. These skills are embedded in games, not drills—ensuring conceptual depth without sacrificing joy.
Unlike abstract digital apps, Wizbot Classroom Program for Kindergarten offers tangible, embodied learning through physical movement and interaction. It connects technology to early years pedagogy, sparking curiosity, and builds core competencies that prepare children for a digital future while honoring age-appropriate learning principles.
No. Wizbot runs on standard classroom floors or tables using its included gamified arenas. It requires minimal space and no power cords while operating. The arenas can be rolled out during activity time and packed back easily, making it ideal for both large and small kindergarten classrooms.
Yes, Wizbot is screen-free, power-efficient, and portable, making it an excellent solution for resource-constrained environments. All activities can be conducted without internet, and the teacher’s kit ensures that any trained facilitator can deliver the sessions confidently.
You can book a demo or learn more about the Wizbot Kindergarten Classroom Program by visiting our website, contacting us directly.
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