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Transforming Learning Spaces with Toys, Infrastructure, and Playful Technology for Early Childhood Care and Education

Integrating Playful Technology and BaLA Concept into Anganwadis

Wizbot for FLN and CT

This program uses affordable technology to teach FLN and CT to kids. It focuses on toy-based pedagogy with play-based learning and engaging activities.

BaLA for Early Education

An initiative to transform traditional Anganwadi into smart learning centers infused with BaLA concept to enhance children’s learning experiences.

Transforming Anganwadi into Smart Learning Spaces

Incorporating the BaLA (Building as Learning Aid) concept in the traditional anganwadis with enhanced infrastructure, creating smart learning spaces for children aged 3 to 6 years. The interiors utilize three-dimensional space and the environment as child-friendly resources with educational toys and skill development tools for learning and growth.

Before

After

Wizbot - A Companion to Teach FLN and CT

Aligning with the vision of NIPUN Bharat Mission, we focus on the play-based learning in the anganwadis with Wizbot for ECCE and motor, cognitive and socio-emotional skill development.

Year-long Curriculum with Play-Based learning

The Smart Anganwadi Program’s FLN and CT Learning Objectives align with NIPUN Bharat Mission and UNESCO’s ECCE Goals contributing the the holistic development in kids aged 3-6.

Are you passionate about making the Wizbot curriculum accessible in your native language? Connect with us to contribute.

FLN and CT Activities for Smart Anganwadi

Engaging Activities with creative storytelling that makes learning fun for the kids by driving toy-based pedagogy with Wizbot.

Find the Shape

The kids have to recognize and find the animal by moving in left, right and forward directions.

Learning Objective:
1. Numeracy: Students will be able to count and press “Forward” five times accurately.
2. Literacy: Identify and name the shape aloud.

Left and Right

The kids have to recognize and find the animal by moving in left, right and forward directions.

Learning Objective:
1. Numeracy: Students will be able to understand and use directions like left, right, and forward.
2. Literacy: Recognize and name animals based on their positions.

Catch the Thief

A fun exercise for the kids to count the steps and press button in wizbot to move forward for catching the thief.

Learning Objective:
1. Numeracy: Students will be able to count and press “Forward” four times to catch the thief.
2. Literacy: Recognize and say the word “Four” aloud.

To Know More about the Program

Developing Skills while Playing

Building holistic skills among kids with play-based learning, games, creative story telling and using toys as companion.

Anganwadi Classroom Pack with 
Teaching Learning Materials (TLM)

The Smart Anganwadi Program includes a comprehensive Classroom Pack of Wizbot Toy Robots with TLM (Teaching Learning Materials) like activity posters, workbooks, gamified arenas. It also includes picture cards, brush pens, and spares that make the session fun and engaging. It has a dedicated Teacher’s Wizbot Kit and Teacher’s Handbook.

Teacher Training for Anganwadi Asha Workers

The Asha workers at Anganwadi plays a huge role in delievering the FLN and CT education to kids. We provide extensive training to the Asha workers in the smart anganwadi program for teaching foundational skills to the kids with ease.

Learning made Fun at Anganwadi

Using play-based learning, technology and creative storytelling to make FLN and CT fun the the children while emphasizing early brain development to nurture their cognitive and emotional growth.

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Teach Computational Thinking and FLN to Kids

Discover the ultimate learning toolkit for teaching FLN and CT in the classroom with resources and tools. Our educational specialists are here to show you how to harness the potential of this program.

Please feel free to contact us for a free demonstration of the program. In as little as one hour, we can assign the right resources to your specific requirements and help unlock the countless possibilities the Wizbot classroom program provides.

FAQs on Smart Aganwadi Program

The Smart Anganwadi Program is an initiative aimed at transforming traditional Anganwadi centers into modern, technology-equipped learning spaces. It integrates play-based learning, creative storytelling, and educational toys to teach foundational literacy, numeracy (FLN), and computational thinking (CT) to young children.

The goal is to create child-friendly, engaging learning environments that foster holistic development in children. The program focuses on enhancing motor, cognitive, ethical, and socio-emotional skills through play-based activities and toy-based pedagogy.

The Smart Anganwadi Program aligns with the NIPUN Bharat Mission by promoting play-based learning and foundational literacy and numeracy skills. It uses innovative tools like Wizbot to make learning fun and effective for young learners.

Wizbot is a smart learning tool designed to teach foundational literacy, numeracy, and computational thinking. It engages children through gamified activities like “Catch the Thief” and “Find the Shape,” helping them learn concepts like shapes, numbers, and problem-solving in a fun and interactive way.

The Anganwadi Classroom Pack includes:

  1. Wizbot (smart learning tool)
  2. Teacher resources
  3. Storage box
  4. Game arenas
  5. Workbooks
  6. Picture and coding cards
  7. Activity posters
  8. Other spare objects

And more to make learning sessions engaging and fun.

The program includes various activities for FLN, CT, and ECCE; some of which are:

  1. Left and Right: Teaching spatial awareness by moving in different directions.
  2. Catch the Thief: Counting steps and pressing buttons to solve problems.
  3. Find the Shape: Naming shapes while using Wizbot to reach them.
  4. Creative storytelling and play-based games to make learning enjoyable.

and many other activities for FLN and CT education among young learners. 

The program incorporates the Building as Learning Aid (BaLA) concept by using three-dimensional spaces and child-friendly resources in Anganwadi centers. It enhances infrastructure with educational toys and skill development tools to create modern, smart learning environments.

The program helps children develop:

  1. Numeracy and Literacy: Understanding numbers, shapes, and words.
  2. Spatial Awareness: Recognizing directions and planning movements.
  3. Problem-Solving: Engaging in activities that require critical thinking.
  4. Motor, Cognitive, and Socio-Emotional Skills: Through play-based learning and interactive activities.

The program uses gamified activities, creative storytelling, and interactive toys like Wizbot to make learning enjoyable. Activities like “Catch the Thief” and “Find the Shape” turn learning into a playful experience, keeping children engaged and motivated.

If you are interested in contributing to the translation of the Wizbot curriculum into your regional language, please connect with us. Complete the form with your details and mention your interest in translating the Wizbot curriculum in the message section.

Yes, the program is designed to transform traditional Anganwadi centers into smart learning spaces. It enhances existing infrastructure with modern resources, educational toys, and technology-driven tools like Wizbot.

You can learn more about the program or book a demo by visiting our website, reaching out to us directly, or exploring our blog and impact stories.

You can purchase the Anganwadi Classroom Pack through our online shop or by contacting us directly. The pack includes all the necessary materials to implement the Smart Anganwadi Program.