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Skillful Minds Program for CBSE Coding, AI, Robotics, and ICT

Transform your school’s computer labs from traditional ICT learning to comprehensive Al and Robotics lab, with a structured curriculum and practical-based learning for 21st Century Skills.
Designed for CBSE Schools (Classes 1 to 8).

Transforming Computer Education with AI and Robotics Curriculum

The Skillful Minds Program, aligning with NEP 2020 and NCF 2023, transforms technology education for classes 1 to 8. It blends the CBSE curriculum with AI and coding (Skill Subject Codes 417 and 843). Students and teachers develop essential 21st-century skills with hands-on AI lab activities. The focus is on activity-based learning with real-world applications that turn traditional computer labs into innovative learning hubs.

Transforming Computer Labs into Innovative AI and Robotics Lab

Our program modules upgrade traditional computer labs to innovative AI and Robotics labs. The lab promotes AI and Coding Skill Education for the CBSE curriculum, equipping students with 21st-century skills.

Comprehensive Curriculum: Coding, AI, Robotics, and ICT for CBSE Skill Education

The program’s curriculum blends the fundamentals of traditional ICT with Coding, Artificial Intelligence, and Robotics skills. This practical approach provides students with a fun way to learn about technology with activity-based learning.

ICT Curriculum

Solid ICT Foundation with Essential Digital Literacy and 21st Century Skills

Our computer books are aligned with NEP2020’s vision, focusing on foundational ICT principles to ensure students understand key digital skills and tools. These topics include operating systems, MS Office suites, computer hardware, software, and internet usage.

Coding with PictoBlox to make Students Industry 4.0 Ready

PictoBlox coding for kids blends block coding and Python programming to nurture algorithmic thinking. Using junior blocks will help kids create software, apps, and websites, turning them into active creators and problem-solvers.

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Coding Curriculum
AI and ML

Integrating AI and ML Learning Into Technology and Skill Education

The course content in the book introduces students to the fascinating world of artificial intelligence, machine learning, and data analysis. This insight offers a glimpse into the design and functionality of intelligent systems, paving the way for future innovations.

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Hands-On Robotics Learning To Connect Theory and Real-World Application

In Robotics education, theoretical knowledge is applied in practical scenarios. Students engage in hands-on activities such as building and programming robots, thereby gaining an in-depth understanding of mechanics, electronics, and software integration in robotics.

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Robotics

Features of the Skillful Minds Books for CBSE Coding and AI

Following the guidelines of NEP 2020 and NCF 2023, our Skillful Minds Books comprehensively cover AI, coding, and robotics syllabus aligned with CBSE subject code 417 and 843, fostering 21st-century skills in students.

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21st Century Skills

Engaging chapters and dynamic activities tailored to develop skills crucial for navigating the 21st-century technological landscape.

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CBSE Coding and AI Skills

Build competency in computational thinking,
coding and artificial intelligence with hands-on activities.

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Activity-Based Learning

Incorporating hands-on activities and theme-
based learning that make learning both fun
and intellectually stimulating.

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Learn with Quarky Robot

Interactive sessions with the Quarky robot
enhance engagement and maintain a high
level of interest.
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PictoBlox AI Software

Learn the art of coding through horizontal block coding in PictoBlox. Students also receive 3000 AI credits for PictoBlox.
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Codeavour Competition

Exclusive access to Codeavour – the AI and Robotics Competition, with the opportunity to represent yourself on the global stage at Dubai
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AI and Robotics Lab for Schools

300+ AI and Robotics Labs Established

STEMpedia AI and Robotics Lab are upgrading ICT labs in schools by integrating modern ICT, coding, AI, and robotics education into the curriculum for classes 1-12. Through hands-on learning with PictoBlox and Quarky, students can gain valuable skills that can help prepare them for the future.

Get Skillful Minds Book Samples and Book an AI Lab Demo Today!

Explore our comprehensive ICT syllabus featuring AI, Coding, and Robotics. Get a FREE sample book for your school and schedule an AI lab demo to enhance your educational programs.

Request your Samples Today

Experience the power of AI and Robotics with us!

Discover the power of the STEMpedia ecosystema revolutionary Coding, AI, and Robotics solution for schools! Our educational specialists are here to show you how to harness the potential of this cuttingedge technology.

In as little as one hour, we can assign the right resources to your specific educational requirements and help unlock the countless possibilities STEMpedia provides.

Contact us for a free demonstration tailored to fit your school‘s schedule. Act now and let STEMpedia revolutionize the way you learn.

Trusted by Schools Nationwide! Join Us for an Unparalled Educational Experience!

Enhance Practical Learning with PictoBlox and Quarky

Best AI and Coding Software: PictoBlox to learn 21st Century Skills

PictoBlox - AI and Coding Software

PictoBlox is a user-friendly Creator Platform that makes learning Coding, Python, ML, Data Science, AR/VR and AI concepts engaging and accessible through interactive activities.

Quarky Ecosystem

Quarky - DIY AI and Robotics Kit

Quarky is the best educational robotic tool that offers hands-on experience in robotics, enabling students to explore and understand robotic movements and sensor usage.

CBSE Coding, AI, Robotics, and ICT Textbooks for Classes 1 and 2

AI, Coding, and Robotics Curriculum for  Foundational Stage Classes 1 and 2 follows NEP guidelines and introduces students to technology through learn-by-doing activities. Using PictoBlox, students learn simplified coding, making it easy for all abilities to follow CBSE for classes 1 and 2.

  • Class 1
  • Class 2
Total Pages 66 68
Number of Chapters 6 6
Lab Sessions 18 18
Software and Hardware Used MS Paint, PictoBlox Junior Blocks, Quarky Tux Paint, PictoBlox Junior Blocks, Quarky
Sessions Required Total 36 - (18 Lab Activities, 18 Classroom) Total 36 – (18 Lab Activities, 18 Classroom)
Resources for Teachers Lesson Plan, Lecture Slides (Textual, Images, Video) Lesson Plan, Lecture Slides (Textual, Images, Video)
Certification Yes. Need to submit 5 lab activities online to get digital certificate. Yes. Need to submit 5 lab activities online to get digital certificate.
Table of Content Know Your Computer, Fun with Paint, Algorithmic Thinking, Into the World of Coding, Into the Robotics, Into the AI - Know Your Computer, Fun with Paint, Critical Thinking and Analysis, Into the World of Coding, Intro the Robotics, Into the AI
Competition Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students.
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CBSE Coding, AI, Robotics, and ICT Textbooks for Classes 3, 4, and 5

AI, Coding, and Robotics Curriculum for Preparatory Stage Classes 3-5 comprises ICT, computational thinking, AI, and robotics knowledge through holistic, activity-based learning. Emphasizing hands-on experience, it simplifies block coding with PictoBlox for all skill levels.

  • Class 3
  • Class4
  • Class 5
Total Pages 112 127 128
Number of Chapters 9 9 7
Lab Sessions 25 25 25
Software and Hardware Used Windows 10, Notepad, WordPad, MS Paint, Tux Paint, MS Word, MS Excel, PictoBlox, Quarky Windows 10, MS Paint, Tux Paint, MS Word, MS PowerPoint, PictoBlox Block Coding, PictoBlox AI, Quarky Windows 10, Calculator, MS Paint, WordPad, MS Word, MS PowerPoint, PictoBlox Block Coding, PictoBlox AI, Quarky
Sessions Required Total 50 – (25 Lab Activities, 25 Classroom) Total 50 – (25 Lab Activities, 25 Classroom) Total 50 – (25 Lab Activities, 25 Classroom)
Resources for Teachers
Certification Yes. Need to submit 10 lab activities online to get digital certificate. Yes. Need to submit 10 lab activities online to get digital certificate. Yes. Need to submit 10 lab activities online to get digital certificate.
Table of Content Know Your Computer, Fun with Paint, Introduction to Algorithm and Coding, Introduction to MS Word, Introduction to MS Excel, Sketch with PictoBlox, Fun with Robotics, Game Development, Learn About AI Know Your Computer, Fun with Paint, Basics of Coding and Algorithm, Introduction to MS Word, Introduction to MS Excel, Sketch with PictoBlox, Fun with Robotics, Fun with AI, Stepping into the World of Game Design. Know Your Computer, Coding & Algorithmic Thinking, Explore More in MS Word, Introduction to PowerPoint, Fun with Robotics, The World of AI, Exploring the Internet.
Competition Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students.
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CBSE Coding, AI, Robotics, and ICT Textbooks for Classes 6, 7, and 8

AI, Coding, and Robotics for Middle Stage Classes 6, 7, and 8 teach computer skills like coding, artificial intelligence, and robotics. It fits well with the CBSE Coding and AI Skill Subjects and helps students create new technology.

  • Class 6
  • Class 7
  • Class 8
Total Pages 161 163 164
Number of Chapters 12 10 10
Lab Sessions 25 25 25
CBSE Skill Subject Covered Class 6 Coding Skill Subject (Chapter 2 - 7) Class 7 Coding Skill Subject (Chapter 2 - 5) Class 8 Coding Skill Subject (Chapter 2 - 6), Class 8 Artificial Intelligence Skill Subject (Chapter 9)
Software and Hardware Used Windows 10, Windows Media Player, MS Word, MS PowerPoint, PictoBlox Block Coding, PictoBlox AI, Quarky Windows 10, PicsArt App, MS Excel, MS PowerPoint, PictoBlox Block Coding, PictoBlox AI, Quarky Windows 10, Canva App, MS Excel, PictoBlox Block Coding, PictoBlox Python Coding, PictoBlox Machine Learning, PictoBlox AI, Quarky
Sessions Required Total 50 – (25 Lab Activities, 25 Classroom) Total 50 – (25 Lab Activities, 25 Classroom) Total 50 – (25 Lab Activities, 25 Classroom)
Resources for Teachers
Certification Yes. Need to submit 15 lab activities online to get digital certificate. Yes. Need to submit 15 lab activities online to get digital certificate. Yes. Need to submit 15 lab activities online to get digital certificate.
Table of Content Basics of ICT, Introduction to Coding, Algorithms with Block Coding, Variables using Block Coding, Control with Conditions, Loops using Block Coding, Game Dev with Block Coding, Basics of MS Word, Basics of Microsoft PowerPoint, Introduction to Robotics, Fun with AI, Internet and Computer Networking. Basics of ICT, Coding & Variables in Real Life, Sequencing with Block Coding, Fun with Functions, Collections and Arrays, Introduction to MS Excel, Explore More in PowerPoint, Fun with AI, Mastering Robotics, Introduction to HTML. Basics of ICT, Basics of Python Programming, Conditions in Detail, Get Creative with Loops, Functions in Depth, Understanding Arrays, Mastering MS Excel, Basics of Data Science in MS Excel, Artificial Intelligence and Machine Learning, Introduction to Robotics and Emerging Technologies.
Competition Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students. Access to Codeavour, the world's biggest AI, Coding, and Robotics competition for students.
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Software and Hardware Tools Used

We are helping students become innovative by using modern hardware and software technology tools to teach computer basics, programming, artificial intelligence, and robotics, making learning better in every class.


Class 1

Windows 10

MS Paint

Notepad

PictoBlox Junior Blocks

Quarky Robot

Class 2

Windows 10

Tux Paint

Wordpad

PictoBlox Junior Blocks

Quarky Robot

Class 3

Windows 10

MS Paint

Tux Paint

Notepad

Wordpad

MS Word

MS Excel

PictoBlox Block Coding

Quarky Robot

Class 4

Windows 10

MS Paint

Tux Paint

MS Word

MS Excel

PictoBlox Block Coding

Quarky Robot

Class 5

Windows 10

MS Paint

Calculator

Wordpad

MS Word

MS PowerPoint

PictoBlox Block Coding

Quarky Robot

Google Chrome

Class 6

Windows 10

Windows Media Player

MS Word

MS Excel

PictoBlox Block Coding

PictoBlox AI

Quarky Robot

Class 7

Windows 10

PicsArt

MS Excel

MS PowerPoint

PictoBlox Block Coding

PictoBlox AI

Quarky Robot

Notepad

HTML

Class 8

Windows 10

Canva

MS Excel

PictoBlox Py Editor

PictoBlox AI

PictoBlox ML Environment

Quarky Robot
Artificial Intelligence with Python books for CBSE Class 9 and Artificial Intelligence with Python and Hands-On Journey for CBSE Class 10, both designed to teach Python programming concepts and their applications in AI.

Artificial Intelligence Program for CBSE Classes 9 and 10​ as per Subject Code 417

Set your feet in the exciting world of AI with STEMpedia’s all-new AI textbooks for CBSE Skill Subject 417. Authored by IITians for classes 9 and 10, these books align with NEP 2020 and NCF 2023, infusing ‘AI for All’ into learning. Be Industry 4.0 ready with essential 21st-century skills. Explore, learn, and lead in Artificial Intelligence.

FAQs on Skillful Minds Program for CBSE ICT, AI, Coding and Robotics

The “Skillful Minds” program represents a significant advancement in the educational approach to technology and computing in schools. Previously, schools operated computer labs that primarily focused on basic Information and Communication Technology (ICT). These labs provided fundamental knowledge and skills in using computers and understanding basic digital tools and software.

With the introduction of the “Skillful Minds” program, there has been a substantial upgrade in the scope and capability of computer labs. They have been transformed into AI and Robotics Labs, indicating a shift towards more advanced and contemporary areas of technology. This upgrade includes not only a complete coverage of traditional ICT subjects but also incorporates extensive training and education in Coding, Artificial Intelligence (AI), and Robotics.

This means that students are now exposed to a wider range of technological skills and knowledge. They learn programming languages and coding techniques, which are essential for creating software, apps, and websites. The AI component of the program introduces them to the principles of artificial intelligence, machine learning, and data analysis, providing them with insights into how intelligent systems are designed and function. Robotics education brings a hands-on approach to learning, where students can apply their coding and AI knowledge to build and program robots, understanding the mechanics, electronics, and software integration necessary for robotics.

Overall, the “Skillful Minds” program represents a modern and forward-thinking approach to technology education in schools, preparing students for a future where digital literacy, programming skills, and an understanding of AI and robotics will be increasingly important.

This program is meticulously structured for students across a wide age range, specifically targeting those in Class 1 through Class 8. It is crafted to suit the learning capabilities and educational needs of each age group, gradually building complexity and depth as students progress through their school years.

The program covers a diverse range of technological and computer science concepts. These include the basics of coding and programming languages, the fundamentals and applications of artificial intelligence, the principles of physical computing, the operation and understanding of robotics, general computer literacy, and an introduction to Windows 10 and various Microsoft Office tools. This wide range of topics ensures a well-rounded exposure to essential technology concepts.

In alignment with the CBSE curriculum, Skillful Minds includes the CBSE Coding Skill Subject for students in Classes 6 to 8 and the CBSE Artificial Intelligence Skill Subject specifically for Class 8. This alignment ensures that students not only engage with the program as an extracurricular learning experience but also fulfill their curriculum requirements.

The program emphasizes practical learning, with a significant number of lab activities. For students in Class 1 and 2, there are 18 lab activities. This number increases to 25 for students from Class 3 to 8. These activities are designed to reinforce theoretical knowledge with hands-on experience, encouraging students to apply what they have learned in a practical, engaging environment.

The program is comprehensive, with a total of 36 sessions for Class 1 and 2 students and 50 sessions for those in Class 3 to 8. Each session is carefully planned, splitting equally between classroom learning and lab activities to ensure a balanced educational experience.

Teachers are equipped with extensive resources, including a detailed yearlong session-wise lesson plan, which guides them on how to effectively execute the program. Additionally, lecture slides are provided for every classroom learning and lab activity session, ensuring that teachers have the necessary tools and information to deliver the curriculum effectively.

Yes, the program includes a capstone project, offering students an opportunity to work on open-ended projects. These projects are submitted in the Codeavour International Competition, providing a platform for students to showcase their creativity, problem-solving skills, and technological expertise.

PictoBlox Credits are a unique feature of the program, acting as a currency within the PictoBlox software used for coding and AI modules. Each student enrolled in the program receives 3000 PictoBlox credits, which can be used to access various features and tools within the software, enhancing their learning experience.

The curriculum for classes 1 to 5 is designed to be age-appropriate, starting with foundational concepts in computer science and gradually introducing more complex topics in coding, AI, and robotics. The program evolves in complexity, adapting to the developing cognitive and academic abilities of students as they advance through each class.

Upon completing specific lab activities, students can earn digital certificates accredited by esteemed organisations like STEMpedia, STEM.org, and ARTPARK. These certifications recognise the students’ achievements and mastery of the skills learned throughout the program.

Skillful Minds is heavily focused on practical, experiential learning. It achieves this through an extensive array of lab activities that encourage students to apply theoretical concepts in real-world scenarios. This practical approach is crucial for deepening understanding and fostering a hands-on experience in technology and computer science.

Yes, the program offers access to the Codeavour competition, a significant platform for students to apply and test their learning in a competitive and stimulating environment. This exposure not only enhances their learning experience but also fosters a spirit of innovation and competitiveness.

The program utilises a variety of software and hardware tools, including MS Paint, Tux Paint, Windows 10, Microsoft Office applications, PictoBlox for coding and AI modules, and Quarky for robotics. These tools are carefully selected to provide a comprehensive technological education that is both current and relevant.

The Skillful Minds Program provides robust support for both students and teachers. Teachers receive detailed lesson plans and educational resources, while students are provided with engaging and interactive learning materials, access to technology tools, and opportunities to participate in competitions.

PictoBlox plays a pivotal role in demystifying Artificial Intelligence (AI) for students, serving as an accessible and engaging platform. It stands out for its user-friendly interface, making Python programming and AI concepts approachable for learners of various ages. Here’s how PictoBlox enhances practical learning:

  1. Intuitive Learning Approach: PictoBlox simplifies the complexities of AI. It introduces students to Python, a language at the forefront of AI development, in an easy-to-understand manner. This approach helps bridge the gap between abstract AI concepts and their real-world applications.
  2. Interactive AI Activities: The platform offers a range of interactive activities, from image classification and object detection to natural language processing. These activities not only engage students but also provide a hands-on experience with the practical aspects of AI, enhancing their understanding and retention.
  3. Accessible AI Concepts: By breaking down AI into manageable components, PictoBlox makes learning AI accessible to a younger audience. It allows students to grasp fundamental AI principles and apply them in creative ways, fostering an early interest in this advanced field.
  4. Enjoyable Learning Experience: PictoBlox turns learning into a fun and interactive experience. Its engaging activities captivate students’ attention, making the learning process enjoyable and less daunting, especially for complex topics like AI.

Quarky is a robotic tool that provides an invaluable hands-on experience in the world of robotics. It’s an excellent educational resource, offering practical insights into robotics. The key aspects of Quarky in enhancing practical learning include:

  1. Exploration of Robotic Movements: Quarky allows students to delve into the mechanics of robotic movements. By programming and observing Quarky in action, students get a firsthand understanding of how robots move and operate, translating theoretical knowledge into practical skills.
  2. Sensor Usage and Applications: Quarky is equipped with various sensors, giving students the opportunity to learn about sensor technology and its applications in robotics. This hands-on experience is crucial in understanding how robots interact with their environment.
  3. Control Systems Learning: Through Quarky, students explore the different control systems used in robotics. They learn how to program and control a robot, gaining insights into the critical aspects of robotic navigation and manipulation.
  4. Practical Understanding of Robotics: By working with Quarky, students move beyond the theoretical aspects of robotics. They engage in practical activities, from building and programming to testing their robotic creations, which solidifies their understanding and sparks their interest in the field.

AI Lab along with Robotics is designed for the implementation of the latest education trends as per CSTA, IGCSE, ICSE, National Education Policy (NEP) 2020 and CBSE Skill-Subjects. It is designed with a grade-wise certified curriculum for 3-12 classes and is aligned with CBSE Subject Codes 417, 843, and ICSE Subject Code 66. AI Project Activity Books and Curriculum is well designed for three stages: elementary (class 3-5) where primary students learn block/graphical coding, intermediate (class 6-8) where middle school students learn Artificial Intelligence, Robotics and Automation, and advanced (class 9, 10, 11, and 12) where secondary students learn Advanced Coding, AI, ML and Robotics with Python. with Coding, Artificial Intelligence, Robotics and Tinkering, and Data Science.

AI curriculum and kits are recommended for ages 7+ to 17 years / Grade 3 to 12. Block-based coding is recommended for primary and middle school i.e, Grades (3rd to 8th) or beginners, whereas Python coding is used for secondary and senior secondary i.e, Grades (9th to 12th).

Yes, we provide activities for coding, and robotics for grade first onwards. It is designed for age group 5+ (Jr. Kindergarten to Second Grade) for fun and engaging activities. Although our standard curriculum covers the concepts and curriculum for Coding, Robotics and AI (which are covered in AI and Robotics Lab), they are taught after classes/grade 3.

 

  1. AI Lab (AI  and Robotics Lab): For schools looking to start an year-long Coding, AI, and Robotics education with curriculum, assessment, annual competition. It includes Quarky robots, DIY Kits (Mars Rover, Humanoid, Art Paper creatives), Alexa with smart devices, consumables, spares (for items like sensors, motors, fasteners,  etc.), charging stations, etc.
  2. AI Classroom Bundle: For schools or libraries or activity centers looking to add AI courses with existing CS/Robotics/STEM/STEAM/ATL programs. Read more for details  and pricing

Considering one session of 40-60 mins of AI and Robotics per week running over the year, and two-three students working in groups,

  1. AI Classroom Bundles: Upto 200 students
  2. AI Lab (AI  and Robotics Lab): 200 – 400 students. For engaging more students, you can add more AI Classroom Bundle per 200 students.

 

  1. It’s depends on the school. If you are looking to start AI curriculum, then a fully equipped computer lab is sufficient. 
  2. If you are looking for best-in-class lab with decorative infrastructure and furniture or for other packages (like  3D printing and drones), then a separate space of 500-1,000 sqft for the lab is recommended.

Infrastructure Requirement (to be provided by the School): Each school selected for setting up a lab should have the following infrastructure available.

  • Computer lab for performing practical activities.
  • Each lab should be provided with 10 PCs or 10 nodes connected through a server. Accessories like printers, projection systems, etc will also be provided.
  • Computers or laptops with Windows 7 or above, Linux, Chromebooks, macOS. For Tablets or Mobile Phones with Android 9 or above, iOS 14 is required.
  • 40 Stools/Chairs for Students and 1 Chair for Teachers.
  • Electricity Plugs on Worktables, Extension Boards.
  • Projector with 30 Watts Speakers, 6×4 sq feet White Board, Project Screen, and Notice Board.

Note*: Python coding is not supported in Tablet/iPad.

Yes. We have additional packages for 3D printing with laser engraver, drones which can be added separately with AI and Robotics lab.

(Only for India) We provide IT equipment package also or AI lab with tablets/laptops as per the need.

We can customize and provide full educational lab solutions including furniture, training, IT and many above 10,000 USD  or 8L INR budget.

We  also provide curated curriculum, and kits for  government organizations or education departments  or education ministeries or Non-profit organizations (NGOs) as per the need  of the CSR activities. For bulk procurement or government tenders on AI education kits and program, do contact us at contact@thestempedia.com.

Yes, we provide onsite capacity-building programs for teachers and yearlong support for efficient working of AI and Robotics Lab. We also seek feedback from teachers and connect over a virtual meet on every 2nd Saturday of the month.

We have 20+ global partners and distributors across the world. We have shipped our educational kits in more than 75 countries so far. Do contact us at contact@thestempedia.com.

We usually ship our kits and AI lab package via DHL as our courier partner.

For becoming our partner or bulk distributor,  please visit: https://thestempedia.com/distributors-and-partners

Currently, AI and Robotics curriculum and kits are available in English and Korean.

If you want to create AI and Robotics curriculum in other languages, please contact us at contact@thestempedia.com. We help experienced CS teachers or STEM-Robotics education companies or book publishing companies to create their own AI and ML curriculum.

Our  coding and AI platform PictoBlox is supported in English, Korean, Spanish, Chinese, Arabic, Hebrew, Hindi, Gujarati, and Kannada.

Yes, it is different from Atal Tinkering Lab. The Indian government granted ATL lab focus on tinkering, core electronics-robotics, IoT, machine tools, etc. While AI lab for schools focuses on Artificial Intelligence, Machine Learning and skill based subjects included in NEP.

We strongly suggest ATL schools to buy AI classroom bundle using the annual INR 2 Lacs (as per the ATL budget consumption guidelines or consumables and training) budget to upgrade the lab as per the NEP 2020.

CBSE has recently introduced Artificial Intelligence (AI) Subject Code 417 for classes 9th and 10th and AI Subject Code 843 for classes 11th and 12th. Students will gain knowledge, skills, and values to understand AI and its implications for our society and the world, as well as to use AI to solve real-world problems now and in the future. Students will interact with a variety of multimedia online resources, as well as hands-on activities and a progression of learning experiences.

Know more about CBSE AI and Coding Curriculum here.

The Council for the Indian School Certificate Examinations (CISCE) has announced plans to include artificial intelligence (AI), robotics, machine learning (ML), and data science in the ICSE and ISC curriculum. The Council for Indian School Certificate Examinations (CISCE) will introduce two new subjects– artificial intelligence and robotics – in ICSE (Classes IX and X) and ISC (XI and XII) curriculum from the new academic year 2023.

Learn more about ICSE Robotics and AI Curriculum here.

CBSE has recently introduced Artificial Intelligence (AI) Subject Code 417 for classes 9th and 10th and AI Subject Code 843 for classes 11th and 12th. Students will gain knowledge, skills, and values to understand AI and its implications for our society and the world, as well as to use AI to solve real-world problems now and in the future. Students will interact with a variety of multimedia online resources, as well as hands-on activities and a progression of learning experiences.

Artificial Intelligence is introduced as a subject in CBSE class 6th and 12th with the aim to develop 21st century skills in students while providing them Hands-on experience or practical activity based approach to make them understand AI Applications and Methodologies and its real life implications.

The Central Board of Secondary Education has introduced Artificial Intelligence as a skill subject. As a beginning in this direction, CBSE is introducing Artificial Intelligence as an optional 6th subject at Class IX from the Session 2019-2020 onwards.  At Secondary Level, a Skill subject may be offered as an additional sixth subject along with the existing five compulsory subjects. If any student fails in any one of the three elective subject (i.e. Science, Mathematics and Social Science), then it will be replaced by the Skill subject (offered as a 6th subject) and the result of Class X will be computed based on the best five subjects. However, if a candidate desires to reappear in the failed subject, he/she may appear along with the compartment examination.

As per the revised Affiliation Bye-laws of the Board, a school does not have to apply separately for introducing any additional subject(s), including Skill subject(s), except Physics, Chemistry and/or Biology. The school shall fill the details in the OASIS form and provide the required details.

However, for adequate hand holding, mentoring and training of teachers of the schools that wish to introduce/have introduced Skill subjects/ Skill Modules, the schools should provide the information/ details using the below mentioned links:

(a) For providing information about the Skill Modules (Classes VI– VIII)- Link for providing information : https://forms.gle/j7A9uhY2tgpjVA9U8

(b) For providing information about the Skill Subjects in class IX- Link for providing information : https://forms.gle/1xJQaZmSY3CFADns9

(c) For providing information about the Skill Subjects in classes XI–XII- Link for providing information : https://forms.gle/KXLBcLkzuaTTnXHr7

The Artificial Intelligence and Robotics lab by STEMpedia makes it easy to start Artificial Intelligence in CBSE Schools following the guidelines of NEP 2020. The Artificial Intelligence (AI) and Robotics Lab for schools is a holistic package to provide complete solutions with DIY Robotics kits, Class-wise Course and Practical activity books on AI, Coding and Robotics based on CBSE Subject Codes 417 and 843, Teaching Resources, and Learning Management Systems to impart the BEST coding, AI, and robotics education with Practical Activities.

The Artificial Intelligence Subject introduced for class 6th to 12th comprises various topics. 

For Middle School Level (Classes 6 to 8) the syllabus includes Introduction to Artificial Intelligence (Overview) with Games and Quizzes, Floorplan Activity and Creating a Story using AI, Purpose of AI, Group Activities such as Research on current AI Trends and Poster Making using AI, Artificial Intelligence Ethics. 

For Senior School Level (Classes 9 to 10 Artificial Intelligence Subject Code – 417)  the topics are Introduction to Artificial Intelligence (AI), AI Project Cycle, Neural Network, Introduction to Python, Data Science, Computer Vision.

*The topics marked have to be Assessed through Practicals Only.

For Senior Secondary School Level (Classes 11 to 12 Artificial Intelligence Subject Code – 843) the topics are Introduction to AI, AI Application & Methodologies, AI Values (Ethical Decision Making), Maths For AI*, Introduction To Storytelling, Critical & Creative Thinking, Data Analysis (Computational Thinking)*, Regression , Classification & Clustering, AI Values (Bias Awareness)*. 

*The topics marked have to be Assessed through Practicals Only.

At STEMpedia we provide complete solutions with hardware, software and grade-wise curriculum aligned books with AI and Robotics Lab to cover all the topics mentioned in syllabus of classes 6 to 12th with Hands-On Experience. 

STEMpedia supports the initiative of CBSE/ICSE and helps the School to start Artificial Intelligence, Coding and Robotics as a subject through our AI and Robotics Lab. We set up AI and Robotics Lab pan India. We have actively set up 150+ AI Labs so far in regions like Haryana, Delhi, Assam, Gujarat, Maharashtra, Telangana, Andhra Pradesh, Tamil Nadu, Kerala, Chhattisgarh, Madhya Pradesh, Uttar Pradesh, Jharkhand, West Bengal, Jammu, and Punjab etc. To implement AI and Robotics Lab in your school contact us at contact@thestempedia.com.

We usually ship our kits and AI lab package via DHL as our courier partner.

For becoming our partner or reseller ,  please visit: https://thestempedia.com/distributors-and-partners 

Yes, the Central Board of Secondary Education (CBSE) included Artificial Intelligence in the Class 10  board exam and held the class 10 board exam for information technology (IT) and artificial intelligence (AI) on 13th March 2023.

You can find the sample papers here- https://cbseacademic.nic.in/web_material/Curriculum23/SQP_MS_X/417_AI_SQP.pdf

The marking for Artificial Intelligence Subject will be done in two parts:

  1. Theory for 50 Marks
  2. Practical for 50 Marks

The theoretical Question Paper consists of 21 questions in two sections – Section A & Section B. 

SECTION A has Objective type questions for 24 marks and SECTION B contains Subjective type questions for 26 marks.

Practical Work:  Advance Python,  Data Science,  Computer Vision Practical Examination for 35 marks and  Viva Voce for 15 Marks.

You can read the detailed instructions for marking here- https://cbseacademic.nic.in/web_material/Curriculum23/SQP_MS_X/417_AI_MS.pdf

STEMpedia has launched the Artificial Intelligence, coding and robotics course and practical activity books for classes 3-12th aligned with CBSE curriculum and subject code 417 and 843. These books cover all the topics of the CBSE AI syllabus with clear explanations, interactive examples, and practical activities.

AI Education, AI Project Activity Books, and Curriculum is well designed for three stages: elementary (class 3-5) where primary students learn block/graphical coding, intermediate (class 6-8) where middle school students learn Artificial Intelligence, Robotics and Automation, and advanced (class 9, 10, 11, and 12) where secondary students learn Advanced Coding, AI, ML and Robotics with Python.

We at STEMpedia provide onsite capacity building programs for teachers with AI and Robotics Lab and yearlong support for efficient working of AI and Robotics Lab and seek feedback from teachers and connect over a virtual meet on every 2nd Saturday of the month. 

We also offer Online and Offline Teachers Development Program for educators upskilling. 

We also host an annual Educators Bootcamp on Artificial Intelligence and Robotics for the teachers to understand basics to advance concepts of AI and Robotics. Educators can participate in the Bootcamp to upskill themselves and teach AI and Robotics.

For online and offline teachers training connect with us at – contact@thestempedia.com

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